Games you can almost taste.

Haru Studio is a two-person game studio in Berlin. We are building Fooderland, a 3D action-adventure set in a world made entirely of food.

Now in development

Fooderland

Appetite is your compass. The whole sky is your table. The recipe is your key.

Fooderland key art — Belly crossing cracker platforms in open sky between a wedding cake, a hotpot and a cracked eggshell

Fooderland is a 3D action-adventure (metroidvania) set in a world made entirely of food. You play Belly, the only human in a world where the food is alive, on one open-ended quest: to find and taste every delicious thing this world holds.

The world is an archipelago of giant foods floating in open sky — a colossal eggshell, a steaming hotpot, a many-tiered wedding cake — connected in every direction. Every mechanic grows from the food itself: a boiled egg rolls, crushes and cracks open; a fork climbs; a knife rides down buttercream slopes; and progression is eating — new abilities unlock through dishes prepared right.

PC (Steam) · release date to be announced

The studio

Two people, one table

Founded in Berlin in 2026. We build our own tools and pipelines so that a small team can make a world that feels big — and delicious.

Chieh-Teng Wang

Co-Founder · Technical & Game Director

I-Cheng Lin

Co-Founder · Game Artist · Managing Director

Contact

Say hello

Press, publishing, funding or just curious about the food:

hello@harustudio.de